Cael's roll resulted in "spell affects random target in range" and the Sacred Flame ended up descending on the elemental, which passed their Dex save easily, taking no damage. The result of the roll determines the result of the spell as per a table of various effects. Whenever a spell is cast the caster must roll a d100 and add a modifier. Due to setting conditions in our game magic is presently unreliable. I was not RPing the 'verbal commands' requirement of the spell, to be honest, I think both the DM and I forgot about that aspect, but I had control of the creature's token and was moving/attacking/rolling for the elemental.Ĭael, the cleric, attempted to cast Sacred Flame on one of the Minotaurs. We were fighting about half a dozen Minotaurs in a relatively small room. Mulland cast Conjure Elemental about a minute before going into combat. It was also the first time my wizard Mulland successfully cast the spell Conjure Elemental, so it was a new thing, and when we started playing about 15 months ago we were all relatively new to 5e. That said, my DM has stated that they are trying to run the game as close to RAI as possible. First off, I want to be clear that I understand what the DM says goes & they are the final word on any rules in the game. If this is the case, would the attack that triggered this have to be intentional, or could it also be triggered by an unintentional attack? RAW also seems to suggest that upon receiving a command from the caster the elemental would cease its attack on the companion in question. If the Elemental is issued no commands and is attacked by a companion of the caster RAW seems to suggest that the Elemental could attack the companion which attacked it. Lose control of the elemental, it becomes hostile toward you and your If yourĬoncentration is broken, the elemental doesn’t disappear. If you don’t issue any commands to the elemental, it defends itselfįrom hostile creatures but otherwise takes no actions. The spell description has two scenarios by which a conjured elemental might take hostile actions against the caster and their companions, one which requires the caster's concentration being broken: The spell ends if concentration is broken or ended, or if the Elemental reaches 0 HP. The spell's duration is "Concentration, Up to 1 hour". The elemental is friendly to you and your companions for the Duration. When you cast this spell using a spell slot of 6th level or higher, the challenge rating increases by 1 for each slot level above 5th.If "Yes", under what conditions can this happen?Ĭonjure Elemental is a D&D 5e spell available to Wizards and Druids and can be found on p. The DM has the elemental’s statistics.Īt Higher Levels. An uncontrolled elemental can’t be dismissed by you, and it disappears 1 hour after you summoned it. Instead, you lose control of the elemental, it becomes hostile toward you and your companions, and it might attack. If your concentration is broken, the elemental doesn’t disappear. If you don’t issue any commands to the elemental, it defends itself from hostile creatures but otherwise takes no actions. It obeys any verbal commands that you issue to it (no action required by you). Roll initiative for the elemental, which has its own turns. The elemental is friendly to you and your companions for the duration. The elemental disappears when it drops to 0 hit points or when the spell ends. For example, a fire elemental emerges from a bonfire, and an earth elemental rises up from the ground. An elemental of challenge rating 5 or lower appropriate to the area you chose appears in an unoccupied space within 10 feet of it. Choose an area of air, earth, fire, or water that fills a 10-foot cube within range. Components: V, S, M (burning incense for air, soft clay for earth, sulfur and phosphorus for fire, or water and sand for water)
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